The Legend of Zelda: Ocarina of Time 3D
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- The Legend of Zelda: Ocarina of Time 3D
- Easiest way to defeat Stalfos?
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I’m trying a Master Quest 3 heart run without a shield, and I’m getting ambushed by groups of Stalfos in the Forest and Water temples. I can’t get any further..
Would going and grabbing the Megaton Hammer help at all?
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Don’t press your attack, just counter their attacks. Stalfos usually leave themselves open right after an attack, and if you learn to dodge well you can usually return a quick stab. you just have to be patient.
Oh, and one of the Stalfos fights in the Water Temple can be easily cheesed if you don’t have any problems with that. The second fight, the one right before Dark Link (and, conveniently, the only one necessary to beat the dungeon), has a ledge that you can Hookshot your way up to after the Stalfos appear, and from there you can drop bombs and fire arrows without any fear of being attacked in return.
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Depending on how you move and the distance, you can always force a jump slash from the Stalfos. Sidehop and jump slash back. The Stalfos will then jump back and attempt another jump slash. Rinse and repeat.
Every enemy in this game has relatively simple AI, Stalfos included.
You will find numerous enemies while playing Zelda: Link’s Awakening (2019) on Nintendo Switch. This Enemies Guide will introduce a number of these enemies that Link will encounter while explaining how to fight them.
Zelda: Link’s Awakening Enemies
The following is a work-in-progress list of every enemy that you’ll face in The Legend of Zelda: Link’s Awakening.
Similar to the real-life crows, these are flying enemies that wait for travelers to pass by and fly rapidly down towards them. They are very likely to steal shiny items in the game.
In Link’s Awakening, you will find crows resting on trees, especially in Tabahl Wasteland. Whenever Link gets close to the Crows, they attempt to fly down or swoop towards him and then they exit the screen.
If the Crows are not defeated, they will be seen resting at the same location whenever Link reenters that area.
These enemies look and sound like chickens. They are able to call onto a bunch of other Cuccos to attack Link if they’ve been hit by Link excessively. In Link’s Awakening, they appear in Mabe Village and the Hen House.
The Cuccos can be killed by Link if they’re sprinkled with Magic Powder which will burn them, they can also be killed with the use of Magic Rod.
Hitting a Cucco thirty-five times will cause a lot of Cuccos to attack him to the point that leaves that area, or dies.
These are enemies who use a sword and a shield to attack and defend. Darknuts are the enemies that chased off Richard. These will appear in Kanalet Castle. They will defend themselves with their large shields while charging at Link.
These are found in swampy areas or places with shallow water. You will encounter these in Goponga Swamp. These will block Link’s way, although they’re most vulnerable, they can deal damage if Link comes in contact with these.
Link will eat these flowers if he has BowWow, which is somewhat the only remedy that Link has to make his way through Goponga Flowers during the early phases of the game.
A spin attack of the Level 2 Sword will also defeat the Goponga Flowers. Link can also use Magic Rod, Boomerang, and Hookshot against these flowers.
Giant Goponga Flowers
These are found in Goponga Swamp. Bigger flowers will shoot fireballs towards Link. They can easily be differentiated from the regular Goponga Flowers.
To kill this flower, use BowWow to eat it, or use the L2 Sword, Hookshot, Magic Rod, or Boomerang.
You might recognize these popular enemies from Super Mario Bros. Goombas are basically mushrooms that walk in underground dungeons or passes. All sorts of weapons will defeat Goombas with a single hit. They deal damage of half a heart.
Equip your Roc’s Feather and jump on Goombas to get a Recovery Heart. Although if you do not possess the Roc’s Feather as of yet, jump off a higher platform onto a Goomba.
These are extremely common enemies in the game. Moblins tend to appear in pig and bulldog variations. They can be seen in dungeons and in some regions of Koholint Island.
Pig Warrior Moblins can be found in mountainous or even plain areas like Ukuku Prairie. While Bulldog Moblins can be found in the Mysterious Woods Tal Tal Heights.
Link must fight through many Moblins to save Chain Chomp, who is Madam MeowMeow’s pet, who was previously kidnapped by Moblins from a cave in Tal Tal Heights.
Basically dogs that can be found around Mabe Village. They don’t hurt Link unless he attacks them first. Mutts can be killed if Link sprinkles Magic Powder or uses the Magic Rod.
Octoroks resemble Octopuses from the real-life and they tend to spit rocks. In Link’s Awakening, Octoroks can be seen all over Koholint Island. They spit rocks at Link once they’ve spotted him.
The single attacks by Link’s sword will kill Octoroks. The rocks spat by Octoroks only deal damage worth half a heart.
Octoroks also appear in another form which is called the Winged Octorok. If Link tries to attack them, they jump and start floating in the air for a brief moment.
A single attack from any weapon can kill Winged Octoroks. Ranged weapons like Fire Rod and Bow are very effective against Winged Octoroks.
Link can also use Spin Attack and slice them with his sword once they’re about to land since he will not be able to reach them when they’re floating.
These also resemble some sort of birds, and they’re found in Key Cavern and Turtle Rock. They usually appear in couples.
Pairodds are capable of teleporting themselves whenever Link comes close with them. They tend to fire star projectiles towards Links once they’re done teleporting.
Their attacks are reasonably difficult to avoid and they deal damage worth a whole heart. If Link knows where they’re going to teleport to, he can run or jump towards that position and kill Pairodds before they can escape.
Ranged weapons like the Bow or Magic Rod can also be used against Pairrods. Pegasus Boots will help Link dash towards them quickly before they can teleport.
Piranhas can be found in Link’s Awakening in Angler’s Tunnel and Goponga Swamp and numerous other outlying caves.
They can be seen with their fins out of the water, while they tend to jump out of the water occasionally. Link can attack them when they jump out of the water because during this moment they are considered vulnerable.
This enemy will be encountered by Link in Tail Cave. Rolling Bones is also the first mini-boss that Link will have to fight in Link’s Awakening.
Rolling Bones deals damage worth half a heart whenever made contact with, while he deals a damage worth a whole heart whenever Link comes in contact with the Spiked Roller.
In order to defeat Rolling Bones, hit him with the L-1 Sword, about eight times. I advise you to use Roc’s Feather to jump over the rolling log and strike Rolling Bones. Rolling Bones tries to touch you whilst he moves towards the other side of the room.
These enemies are found along the beaches in Koholint Island. Link can only take damage from these enemies if he walks on one of these. Sea Urchins do not tend to move, so they’re easy to avoid.
Sea Urchins can die from a single slash of Link’s Sword. To get past Sea Urchins, Link can kill them with his Sword or push them away using his Shield.
These can be found in dungeons, and on the overworld as well. In Link’s Awakening, Link is required to defeat a Shrouded Stalfos after a Pols Voice and Keese so that he gets a Small Key.
This is an enemy that behaves similar to Moblins. There are two kinds of Shrouded Stalfos, one of which tends to shoot arrows, while the other one carries a shield and a sword. Shrouded Stalfos can be defeated by a single slash of Link’s Sword.
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Moldorms are worm-like creatures that appear as low-level enemies in several versions of the Legend of Zelda. These enemies have segmented bodies that are characterized by having a weak point at their tails. Though their appearances may differ from one game to another, the method to kill Moldorms is basically the same, regardless of whether you’re fighting the monster in a 2-D or 3-D version of the series.
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After you get some upgrades to prepare for the first dungeon, you enter Dungeon 1: Eagle.
Get a Key
From the entrance, go into the east door. Kill the Stalfos that has a key inside, then get the key. You can kill the other Stalfos if you feel like it.
Get a Second Key
Go west twice to reach a room with Keese in it. Kill the Keese to make a key appear. Take it, then go east.
Get a Third Key
Go north through the locked door. The next room has some Stalfos. You can kill them or just ignore them, and go through the north door.
Kill all the Stalfos in this room to make a key appear.
Get the Compass
Go east if you want the compass. It shows you which room in this dungeon has the hidden Triforce piece in it. Then go west to the previous room.
Get the Map
If you have bombs, you can bomb the middle of the north wall and go through the hole to reach the room where you can get the map. Otherwise, go west into a room full of Keese, then unlock the north door and go through. In the next room, if you want a meaningless but famous hint, kill the three Zols and then push the block that is in the middle of the room. The west door will open and you can go through to be told “Eastmost penninsula is the secret.” Nobody is really sure what the eastmost peninsula is. The original Japanese hint in this room says that you can’t fire arrows if you have no rupees.
Anyway, from the room with the three zols and the block in the center of the room, go east to reach a room full of Zols and the map.
Get a Fourth Key
Go north to a room with a narrow path surrounded by water. Some Stalfos are walking around in here, and one is holding a key. Kill that Stalfos and get the key, then go north through the locked door.
Get a Fifth Key
Kill the three Red Goriyas in here to make a key appear.
Get the Bow
Go west through the locked door to reach the next room, but don’t enter the room quickly. There are some spiked traps that will come toward you when you approach. Wait for them to move back to their original places before running past.
Go to the left side of the room, but be careful to avoid the traps up there. Then push up or down on the leftmost block and go down the stairs. Climb down the ladder, then go to the right and climb the ladder there, then walk to the Bow to get it. Unfortunately, if you have no arrows, you can’t use the Bow. Indeed, you can’t even select it in your inventory. But you can buy some arrows later. If you do have arrows, keep in mind that it costs a rupee each time you shoot an arrow.
Get the Boomerang
Go back up the ladder to the room with spike traps. Go east from this room, then go south to the next room. Go south one more time. If you want to avoid using your key and you have some bombs, go south, then east, then bomb the middle of the north wall and go through the hole. Otherwise, go east through the locked door. Kill the three Red Goriyas in here to make the Boomerang appear. You can throw the boomerang and it will come back to you. When the boomerang hits most enemies, it stuns them. You can also use throw the boomerang at certain types of items (such as hearts and rupees) to collect them.
Get a Sixth Key
Go east from the room where you got the boomerang. Stay away from the walls, because giant blue hands called Wallmasters will come out and try to grab you. If one of them catches you, it will send you back to the first room of the dungeon.
Get the key from this room if you need it.
Go north and you will be in the room of the dungeon boss: Aquamentus. It spits three fireballs toward the left of the room repeatedly. Its only vulnerable spot is its horn, but it can be difficult to hit it without getting injured. If you have bombs, just put a bomb near its head to damage it. You can also use arrows if you have any. Aquamentus is also vulnerable to sword beams.
If you are having too much trouble, you can get the Magical Shield (which blocks fireballs) for 90 rupees if you leave the dungeon, go east across the bridge, then go south, west, and west again, then use the Blue Candle to burn the corner tree.
If you want arrows instead, leave the dungeon, go east across the bridge, then go south twice, east, north, and east, and go into the cave there to buy the arrows for 80 rupees.
Get a Heart Container
After you defeat Aquamentus, it drops a Heart Container.
Get the Triforce Piece
Go east from Aquamentus’s room and get the Triforce Piece. You will automatically be transported out of the dungeon.
From here, you can explore Hyrule if you wish. As mentioned in It’s Dangerous To Go Alone, you can get three heart containers, the Blue Candle, the White Sword, and the Letter to the Old Woman if you feel like it.
You can also buy a blue or red potion from the old woman if you have the letter. The red potion fills all your hearts, then turns into a blue potion. The blue potion fills your hearts and then disappears. The nearest potion shop is in the screen north of the dungeon, but you will have to go east, north, and west, to get there. Then bomb the wall on the right side to reveal the entrance.
You can also buy arrows from a couple of shops for 80 rupees. There is also the Magical Shield, which blocks fireballs, which you can buy from a hidden shop for 90 rupees. Read the middle paragraph in the Aquamentus section above for directions to that shop.
After you have made whatever preparations you feel like making, you should go to dungeon 2, which is five screens east of dungeon 1, but you can’t go directly east to get there. If you’re at dungeon 1, go east, then north, then east five screens, then south twice, then west, then north. There, you can enter Dungeon 2: Moon.
The Stalfos are trying to ambush Link. Or are they simply showing off their collective teamwork together? Boneheads…
“What if a cell from a possible Zelda cartoon was turned into a comic book cover…? “
Panagiotis Vlamis aka Weaselpa from Greece adds personality and flare to another one of our tributes with his comic stylings.
In this case creating a mock comic book cover of a cartoonish Link facing off against some very cartoonish looking versions of the Stalfos that use dual-swords just like in the official illustration for them. Though still looking ghoulish, they also manage to be humorous striking poses like they were the Power Rangers.
Link’s back is turned so we can’t tell if he is intimidated or confused by this flamboyant trio showing of their mystical fighting technique Stal-Fu? It certainly makes for a unique and fun take on common dungeon enemies like the Stalfos.
For more fun and zaniness as well as more serious art visit his Gallery on dA!
Stalfos are reanimated skeletons wielding dual swords. They are found patrolling the hallways of most of the dungeons in original The Legend of Zelda. Like most game series featuring skeletons as enemies (Castlevania, Final Fantasy, Elder Scrolls etc…) the Stalfos are common and not that difficult to defeat. Sometimes they are holding keys for closed doors in the Dungeons.
They are more or less just wandering aimlessly through the rooms in the hope to hit Link. Guess they could’ve used some eyeballs or something. They certainly got more dangerous and agile as the series progressed; particularly when they entered the 3rd dimension on The Legend of Zelda: Ocarina of Time.
Other Stalfos in Link’s Blacklist:
you fight them before you get the fairy bow
Stalfos are tricky opponents and can take quite a few hits to take down. A recommended weapon to use against any Stalfos would be the Biggorn’s Sword but chances are you probably have not done the sidequest to get this amazing weapon just yet. In here I’ll also include the sidequest on how to get it.
If fighting Stalfos normally, I suggest watching their movements really carefully. They half the time dont attack but will raise their sword arm from time to time. that’s when you strike. Strike then on their sword side to cause some quick damage but always keep your shield ready cause they may strike back quickly. If they strike at you, jump to the side and slash at them quickly to get a good hit in. If you’re fast enough, you can do a jump slash to do double damage. There are times when the Stalfos will also do a jump slash, it’s easy to jump backwards to avoid, but to jump to the side is better because then you can use one of your own jump slashes and there’s enough time that you can land it easily. When faced with those 2 Stalfos, I recommend working really fast. you can bomb destroy the bones of one of them, but if you’re fast. you can defeat the second Stalfos before the first revives. That’s what I did. Now if you use Biggorn’s Sword, you can finish this fight with a total of about 2 jumpslashes, less if you land a few normal hits in with it.
You can read this if you want, I added it to help you later on as well. you can normally beat Stalfos with the Master Sword of course =D
To get the Biggorn’s Sword, complete the following long sidequest (MAKE SURE YOU HAVE EPONA BEFORE DOING THIS SIDEQUEST, AND KNOW THE SUN’S SONG! To get Epona, go to Lon Lon Ranch and talk to Ingo, the fancy dressed guy near the main fenced in area. He’ll tell you some stuff then you can ride the horses, you should know Epona’s song by now. if you don’t. well, then after the Forest Temple head back to the Temple of Time, go back in time, go to Lon Lon Ranch, talk to Malon and pull out your Ocarina to learn the song. then come back to the present. Anyways, talk to Ingo now and play Epona’s song to make the orangish horse come your direction. ride her around, talk to Ingo while on her. finish riding, then talk to him again to ride another time, again play Epona’s song and get on Epona. then talk to him one more time.
He’ll want to race, make sure you have a lot of money just in case you lose. cause the wager’s 50 rupees. If you still only have a 99 rupee wallet, you shoulda killed at least 10 gold skulltallas by now, so go to Kakariko and the house where one of the cuckoos was back in the past. the one where this old guy in a blue outfit is pacing around and talk to one of the kids in there to get the wallet, fill it up and come back to the Ranch. Race Ingo. the trick is to get ahead of him when you can and stay there, only using about 2 carrots at a time. NEVER use up all your carrots till the end of the race. Win the race, then the second race against him. he’ll lock you in. just back up. and run forward so you jump over the gate.
To get the sun’s song, head to the Graveyard and to the very back area. play Zelda’s Lullaby on the Triforce patch on the ground to make the tombstone explode. Enter the hole, kill the bats. open the door, run past the redeads or kill them. then head into the final area to learn the Sun’s Song. Use it to freeze the redeads on your way back. okay. now to the sidequest. )
1.)Talk to the cuckoo keeper (whom I call Anju, because she looks just like this character from Majora’s Mask), the lady in Kakariko village who is also next to the cuckoo pen. She’ll give you a pocket egg. Head outside of Kakariko and play the Sun’s Song if you have it, to make time pass to night, then day again. so the egg hatches. If you do not have the sun’s song, then just wait it out until a morning occurs and the egg hatches. Head back into the village and head into the house directly passed the weird shaped tree. There you will see Talon, the Lon Lon Ranch. rancher, sleeping on a bed. Wake him up with the cuckoo and then bring the cuckoo back to the Cuckoo Lady next to the pen outside.
2.) She will give you a mysterious blue cuckoo, whom you must take to a sickly looking fellow in the Lost Woods. So head back to Koriki Forest then the Lost Woods, and directly upon entering, head into the left exit where two tree stumps are. If you go to the taller one, you’ll see an ugly skinny looking dude. Bring out the blue cuckoo and he’ll give you a strange muschroom.
3.) This mushroom has a time limit to it, so you have to hurry. Run back outside and to Hyrule Field. If you don’t have Epona out there, call her using Epona’s Song and hurry quick to Kakariko Village. Once you get there, run on foot all the way to the middle of town, then to the left and up the stairs. then to the house on the right. It’s a potion shop, but go to the left and run along the wall. you’ll end up going out the back exit. Go down the ladder or leap, then head up the stairs to the other door in this back area then talk to the weird lady, giving her the mushroom.
4.)She’ll make a potion out of it, take this back to the creepy dude in the forest. HE’s not there when you get there though, instead it’s this little Kokiri girl. so hand her the potion and she’lll give you the Poacher’s Saw.
5.) Get on Epona and head to Gerudo Valley. If you can’t remember where that is, it’s on the west end of the map of Hyrule, very deserty looking area. The bridge is broken so you MUST have Epona to cross. Just go at it fast and she should jump the bridge, if she turns away, realign yourself and keep trying. she’ll eventually do it. Talk to the goofy muscle guy outside the tent and give him the saw.
6.) He gives you a broken sword, head up to Death Mountain now. You should of already gone to the top, so make your way up to the top and head to the far right to talk to a gigantic goron. Hand him the sword.
7.) He will give you a prescription for eyedrops, head all the way to Zora’s Domain and talk to King Zora. Give him the prescription and he’ll give you Fresh Frog Eyes.
8.)With the Fresh Frog Eyes in hand, take them with you (note there’s a timer) and use Epona to go all the way to the lake. Go into the house at Lake Hylia and give the eyes to the doctor dude, he’ll give you the eyedrops.
9.) Another timer, use Epona to get to Kakariko village. then head all the way up Death Mountain and give the eyedrops to Biggorn. You must use every second to your advantage and waste NO time. kill skulltullas with the hookshot if you have to but get up there in time. If you fail, you gotta go back to the lake to get new ones. or you might have to actually talk to King Zora again and repeat part 8.
10.) He’ll give you the Claim Check, play the sun’s song a total of 6 times to pass 3 days. if he still doesn’t give you the sword, try a couple more times. once that’s done, talk to him and hand him the claim check. he’ll then give you the Biggorn’s Sword.
PHEW, that was a long haul. I know this doesn’t answer your question, but it will help you get a badass strong weapon. Note with the sword you can’t use your shield, but it does twice the damage that the master sword does.
how do you kill STALFOS.
How do you kill those nasty buggers in the forest temple? they keep killing me, and i really wanna get past ’em!
The best way to kill them is to Z-target and then lunge on them when they move their shield down. I kind of move forward a little then move back to avoid getting hit but they put their shield down.Then Z-target and lunge.
You can kill them in about 1 or 2 shots if you use Biggorons Sword!
haha the best way is the keep blocking and going around them while using Z-targeting. when it/they try to hit you it’ll miss you. when that happen quickly slash or stab them. at this point one to two thing will happen. it will jump up and slash you or try to hit you again like b4. if it try to slash you suck dash to side and jump slash your self. if you hit him with 3-12slash (depands on what sword and which doungen you fight them) will kill them. and 3-6 jumpslash to kill them.
well good luck with that. knowing that a girl knows what stalfo is and playing my fav game is warming my heart. lol
Keep your shield up and try to back flip when they attack. Plus, it’s hard to do, but if you can peg the sucker with a bomb it’s all over quite quickly. But that can be difficult, so I say just be defensive and attack with a jump slice right after you avoid their attacks.
Home » Guides » Zelda Link’s Awakening Bottle Grotto Nightmare Key Location – Pols Voice, Shrouded Stalfos
Bottle Grotto Nightmare Key in Zelda Link’s Awakening is an item you need to find and collect in the second dungeon to get to the boss, and to do that, you have to solve a puzzle involving an imprisoned Pols Voice and Shrouded Stalfos. Of course, before you do that, you have to figure out where to find the Nightmare Key room in the Bottle Grotto. Then, once you find the correct room, you then have to figure out how to solve the Pols Voice and Shrouded Stalfos puzzle. Well, that’s exactly what our Zelda Link’s Awakening Bottle Grotto Nightmare Key Location – Pols Voice, Shrouded Stalfos guide is gonna help you with.
Imprisoned Pols Voice, Shrouded Stalfos, Keese – How to Get Nightmare Key in Bottle Grotto Link’s Awakening Second Dungeon?
To get the Nightmare key in Bottle Grotto, the second dungeon in Zelda Link’s Awakening, you have to find your way to a room with three specific enemies: an imprisoned Pols’ Voice (the bunny-like creature), a Shrouded Stalfos (the skellington with the robe that looks like the Grim Reaper), and a Keese (aka a bat). We’ll cover the location of the room in a bit. Anyway, once you enter this room, you’ll have to kill the three creatures in a specific order. If you speak to the Owl Statue in the room to the right of the Hinox miniboss, it’ll tell you the order.
Now, even though you might have picked up the clue from the owl, you might not have known the names of the enemies. Well, now you do, but let’s do this step by step, just in case. Once you enter the room, this is the order you have to kill the enemies in: the Pols Voice (the rabbit), then the Keese (the bat), the Shrouded Stalfos (skeleton). You’ll have to move the blocks in the bottom of the screen around to reach the Pols Voice. Also, you don’t have a weapon that kills them yet. Use one of the pots in the room to knock the cute bun-bun upside the cranium to murder it.
If you mess things up by accident, don’t worry. Leave the room and come back in to reset the enemies. When you obliterate the enemies in the correct order, a chest will appear in the upper right corner. Open it to get the Bottle Grotto Nightmare Key. You can now proceed to the boss room.
Where to Find Second Dungeon Bottle Grotto Nightmare Key in Link’s Awakening?
To find the Nightmare Key in the Link’s Awakening Bottle Grotto, we’re gonna start from the room that Hinox attacks you in. Go through the door in the bottom right, and you’ll be in the Owl Statue Room we’ve discussed above. Make your way to the door in the upper right. You’ll be in a room with three bats and a kind of black whirlpool that sucks you in. From there, go through the door in the top of the screen.
Now, go all the way to the right. The puzzle with the orange and blue blocks here isn’t difficult at all to solve. We can recommend going through the top section. When you reach the far right of the long room, go through the door on the bottom right. You’ll now be in the room with the imprisoned Pols Voice and the Shrouded Stalfos.
This next labyrinth is going to require some arrows. From the starting screen head right one screen, up two screens, right one screen, up one screen, and right one screen to find a cave and four bushes in the center. Enter the cave to find a shop where you can buy some arrows for 80 rupees. Once you grab them, exit the cave, head up two screens, left two screens, up the stairs one screen, and left two screens. This will lead you to a screen with multiple columns of rocks, stairs leading north and south, and an exit to the west. This is one of the puzzles hidden in the overworld. Head up four times to make it through the puzzle and to reach the entrance to the next labyrinth, Lizard.
5.1 The Map
There’s nothing special about the entrance hall here so enter the eastern door to encounter five Pols Voices. These things are immune to most of your items, and while you can use your sword, your bow can take them out in one shot. The downside is that using the arrows uses rupees. If you can spare the rupees, use the bow to take out all the Pols Voices to make a key appear. Grab it and backtrack to the entrance hall.
From the entrance hall, head through the northern door to enter a dark room with three Gibdos (basically stronger Stalfos). One of them will be holding a key. Light up the room with the Blue Candle, kill all of the Gibdos to unlock the northern door, and then head through it.
You’ll enter a room with another familiar boss: Dodongo! This time around, you have three to deal with. The way to beat them hasn’t changed since you last encountered these guys, so take all of them down, grab the bombs, they drop and then head through the northern door.
This next room is dark, but don’t even bother using your candle in here because the Map is right in front of us. Pick up the map and return to the previous room.
5.2 The Whistle
Blue Darknuts are among the hardest enemies in the game.
Back in the Dodongo room, head through the western door. It will lock behind you once you enter, leaving you with five Zols to deal with. Take them down to make a key appear and unlock the door. Grab the key and head through the south door to find a room with five Gibdos. Kill all of them, grab the bombs dropped, and then use a bomb on the western wall to open the way into the next room.
In this room you’ll find five Blue Darknuts (which are my least favorite enemies in the game). They take more hits to kill the the Red variants, and you have to kill all of them. Carefully do so, and then push the far left block to gain access to the stairwell in the center of the room.
Entering the stairwell will bring you to a side scrolling room with four Keese. Ignore them or kill them if you want, but just climb the other set of stairs to reach the next room.
The room you exit the stairs in has no enemies in it, so just unlock the western door and enter through it to find six Blue Darknuts. Carefully take all of them down, and the push the block to reveal another stairwell. This set of stairs leads to a secret passage with four Keese and the Whistle.
5.3 Bomb Upgrade
Once you grab the Whistle, backtrack to the room you came out of the double set of stairs in and head through the southern door to find six Keese and a key. You don’t have to kill the Keese in here, so grab the key and then bomb the eastern wall.
“I bet you’d like to have more bombs.”
When you enter the room you’ll find another Old Man, except he’s actually useful this time around. Pay him 100 rupees and he’ll upgrade the amount of bombs you can carry to 12. With the upgrade done, you need to return all the way to the room where you fought the Dodongos.
Travel west and north to reach the stairwell you came through before. When you reach the room where you first encountered the Blue Darknuts, continue east. The next room is full of Gibdo, and the northern door (which you came through previously) is locked. You can defeat the Gibdo, but the door will not open. Instead, place a bomb on the eastern wall to reveal a secret passage.
Travel east through the secret passage, and then north to return to the room where you battled the Dodongos.
5.4 The Compass
Head through the eastern door to enter a dark room with five Zols. You don’t need to kill the Zols here unless you want to get some rupees, so light up the room and head through the northern door.
This room will have five Gibdos in it. Kill all of them, grab the key they drop, and then head through the northern door to find three Red Darknuts. The lack of space will certainly make things harder here, but you can use the stepladder to stand on the water making you avoid taking damage. Kill all the Darknuts here to make the Compass appear. Grab it and head through the northern door.
Defeat all the Darknuts to make the Compass appear.
This door leads into a dark room with two Gibdos, two Pols Voices, and two Keese. You don’t need to kill any of them, so just grab the key and head through the western door.
This room has five Gibdos. Defeat the Gibdos to make a key appear in the center of the room. Grab the key, and head through the door on the opposite side of the room.
This next room contains five Pols Voices. You don’t need to kill them, so just head through the door on the opposite side of the room.
5.5 Boss: Digdogger
This new room will introduce you to the boss of the labyrinth, Digdogger. He’s one of the easiest bosses to deal with, which is good because you also have to dodge the fireballs the four Stone Statues in the corners are throwing your way.
Digdogger will shrink after you play the whistle. You can easily defeat the smaller Digdogger with your sword.
Just use the whistle to shrink Digdogger and then slash him up with your sword a few times to take him down. Pick up the Heart Container he leaves behind, and head through the northern door to find the next shard of the Triforce.
Spoils Gotten: Rupees, Hearts.
Appearance: A big skeleton warrior with two swords.
Location: Skyview Temple
Attacks: Contact, Sword Strike
Stalfos are skeleton-like enemies that wield two large swords which they use both to block and to attack. You must attack from specific directions that are unprotected, requiring good timing and accurate sword slashes.
Stalfos has three main attacks. It will quickly swing one sword horizontally, perform a cross-chop with both swords, or raise both swords above its head in preparation for a powerful two-part attack. The Stalfos is defenseless while its swords are above its head, so this is your chance to run around behind it and slash away.
- Guide Release
25 February 2013
- Last Updated
10 September 2020
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Long ago, on a dark day, the earth cracked and evil forces rushed out of the fissure. These forces mercilessly attacked the people of the earth, slaughtering them and destroying their land. They did this in search of the ultimate power, a power capable of granting any wishes of its holder. This power, passed down from the gods of old, was guarded by Her Grace, the goddess of the land. The goddess gathered the surviving humans on a piece of earth and sent it skyward, beyond the clouds. With the humans safe, the goddess joined the land dwellers and fought the evil forces in a war of unmatched scale and ferocity. They eventually sealed the evil forces away, restoring peace to the surface. However, the humans remained in Skyloft, as Hylia knew that the seal on the evil would not hold forever.
You are Link, a resident of Skyloft, who, after a strange dream, sets out on a journey to save his beloved home.
Find everything in our 100% Walkthrough from start to finish:
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Anti-Fairies are small skulls surrounded by four spinning fireballs. They bounce around dungeons and cannot be killed except by using Magic Powder, which will transform them into a normal Fairy.
Beamos are turret statues that keep rotating surveilance on a room. If they spot Link they will fire a powerful Laser at him. They cannot be defeated by any attack. Avoid them by staying opposite the eye and hiding behind walls and other obstacles.
Devilants are large sand dwelling creatures only found in the Desert Palace. They appear from sand traps in the floor. Red Devilants shoot fireballs at Link while Blue Devilants just sit there. They can be easily killed with one or two hits.
Eyegores are large and powerful one-eyed enemies that awaken only when approached. Green Eyegores can be taken out in several hits with the Sword, but Red Eyegores can only be killed with an Arrow shot directly into their open eye.
Flying Tiles always come in groups. They are disguised as floor tiles, but will rise up one at a time and fly at link. The onslaught will not cease until the skull-pattern left behind by the tiles is complete. They can be chopped with the sword, but will also break as soon as they collide with a wall, so it is recommended to run in large circles when a room has flying tiles in it.
Keese are bats which inhabit caves and dungeons. They usually sit still until Link approaches, then fly about sporadically. They move quickly but can be taken out with one hit from any weapon. Even the Boomerang can kill them.
Rats are weak enemies that scurry around the Sewer Passageway beneath Hyrule Castle and in some dungeons. They are quick but can be taken out with one hit from any weapon.
Kodongos are small dinosaur-like enemies. They roam the rooms of dungeons and stop to shoot three fireballs. The fireballs will leave a flame behind when they collide with something. The Kodongos in the Light World are red. They can be taken out with one hit from any weapon except Bombs, to which they are immune.
Leevers are strange bulbous enemies with blade-like teeth protruding from the top of their bodies. Leevers will burrow up from out of the ground to attack LInk by colliding with him, then return to the ground. They will continue this pattern unless they are defeated.
These small centipede-like enemies are miniature versions of Moldorm, the boss of the Tower of Hera. They move quickly and sporadically, but one or two hits will take them out.
Popo are blobs of tentacles that will slowly make their way toward Link if he is near. They are very easily defeated with one hit of any weapon.
Ropes are the snakes that are found in many dungeons throughout Hyrule. They will move slowly until they have a clear shot at Link and then charge quickly across the floor at him. They are very fast, but can be defeated in one or two hits from any weapon.
Stalfos are the skeletal enemies found in some dungeons. The Blue Stalfos are easily defeated in one or two hits from any weapon, but the Red Stalfos are more difficult. They will jump away from Link whenever he attacks or approaches, and occasionally throw bones at him. The best way to defeat them is by backing them into a corner and then chopping repeatedly with Links Sword.
Stalfos Skulls are the disembodied heads of Stalfos. They will float and lunge at Link. Most of the time, they drop down from the ceiling as a complete Skeleton, but their bodies will float back upward. Sometimes, a skull sitting on the ground may levitate and attack Link. They can be defeated with several hits of the Sword.
The Stalfos return in the Legend of Zelda: A Link Between Worlds Dungeons!
The Stalfos (Humanoid Skeletons) are a recurring enemy type in the Legend of Zelda since the first part back in 1986 already and returned with their LoZ ALTTP design in A Link Between Worlds, including a few more variations of them though.
GreenYosh returned as well with a new Link’s Blacklist illustration in June 2014 which was done as part of the fourth round of our big project.
He wrote the following to describe his take on the Stalfos and the experiences he had with them:
I chose to draw an enemy from A Link Between Worlds because, even though I haven’t played that game yet, I’ve only heard good things about it! When I first heard the game was coming out and that it was supposed to be a sequel to A Link to the Past (which I hadn’t played yet either but also knew it was one of the best games) I wanted to play ALttP! Then I all of the sudden found it at my sister apartment! So like and Zelda fan would do, I stole it from my sister!
But the battery inside the cartridge was broken b/c I guess you have to play the game a least once every decade or something, so it couldn’t save any files! Damn! So I had to go buy the game myself for around $30 and it was worth it! Except for the fact that I keep dying! Stupid Ice Palace! Anyways, I really enjoyed drawing this while I listened to plenty of Zelda soundtracks including ALBW ost (my favorite I think!) ALttP ost, a bit of the SS ost and lots and lots of Symphony of the Goddesses! Then towards the end I started to listen to fan made music and I actually found a lot of pretty good playlists on Youtube!
So for this drawing I tried to incorporate the art style used in the official art for ALBW while also giving it my own style and giving it a kind of ALttP dungeon feel! I added the sparks from the fire to try and set the tone for the atmosphere and make it feel like you’re right behind Link while looking at this, but now I don’t know if I like them! Anyways, this was really fun to draw, and I’m generally happy with how this turned out and that I get to finally be part of Link’s Blacklist! And I got it done just in time!
Drawn in Sketchbook Pro 6 on the Wacom Bamboo Connect
The final boss in the Forbidden Woods dungeon is called Kalle Demos. The boss is a giant plant that has large tentacles with which is uses to attack you. This boss is quite easy to beat, but you will need to be quick with your boomerang in order to kill him quickly. Here is what you need to do to kill the Forbidden Woods dungeon boss, Kalle Demos in the Wind Waker.
By the time you get to this boss, you should have had enough time to get the hang of how the boomerang works, so I will work off the assumption that you already know how to use it.
Start by walking over to the plant in the middle of the room as this will trigger the fight to start. Right away you will see that the boss attaches itself to the ceiling of the room with blue tentacles. These are the weak points that you need to target with your boomerang. You can target up to 5 of them at a time, so try your best to get the most out of each throw. As you are targeting them, the boss will be shooting tentacles through the dirt to hit you and will also try and slap you with the larger tentacles. Make sure you keen an eye out for these so you don’t get hit.
When you break all of the tentacles that are attaching the boss to the ceiling, he will fall to the ground and expose the little plant in the middle. Run over and attack this with your sword until the plant swallows you and spits you back out. Repeat the same process to knock him off the ceiling again and keep doing this until he is dead.
Forbidden Woods Boss Weak Point
This boss doesn’t have many surprises, so if you stick to the above tactic you should wipe him out very quickly. If you get stick for health, cut the grass with your sword and it will drop a heart 9 times out of 10.
Here is a video of the boss fight, in case any of the information above was unclear.
I am talking about before being able to play the Sun’s Song.
Sneak up behind them before they get up, and just keep slashing. Do not even try this if there are more than one unless you have the Sun’s Song.
I usually get the Sun Song as soon as possible, in that case the only ReDead that you would face without are in the passage to the Sun’s Song. Here, it is easier to just walk through the green stuff and kill them on the way out.
This Site Might Help You.
How do you kill ReDeads in the Legend of Zelda: Ocarina of Time when Link is a kid?
I am talking about before being able to play the Sun’s Song.
It depends on the game. In the two NES games, Link was fifteen and sixteen. In Ocarina of Time, he went from being ten years old to seventeen years old. He was ten years old in Majora’s Mask as well. He’s ten or twelve in Wind Waker. He’s a young adult in TP, probably seventeen or eighteen. Most of the games have a different Link for each game; it’s not the same guy over and over. And he’s not an elf. he’s a Hylian. Hylians have large ears so they can hear the voices of the gods.
You can kill them with anything. Now, to stop when they make you “freeze and look at them while they scream and walk close to you”, hit them with a boomerang or slingshot and then wrack them with your sword until they “stay down”. The fastest way to kill them is with Dim’s Fire.
They’re just a big pain. Avoid them if possible. To kill them you have to hit them a bunch of times, but they always manage to jump on me and bite me.
There’s no need to hurt those cute little animals.
Home » News » You Can be a Vegan in The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild is breaking conventions that the series has built up for over 20 years, and one of the biggest notable changes is the move away from heart containers. Gone are the days of cutting up grass and regaining all of Link’s health. In BotW, hunting and gathering is key to survival. Though, apparently, the hunting part of that equation doesn’t necessarily have to be true.
During Nintendo’s incredibly long Treehouse livestream of Breath of the Wild yesterday, they spent some time diving deep into the hunting and cooking mechanics. Essentially, Link can sneak up on a variety of wild animals and trap or kill them. Animals puff into smoke and become meat that can be consumed for very little health or cooked to heal much greater. But among the wealth of animals to hunt, there’s also a wealth of fruits and vegetables to find in the world.
As it turns out, there’s nothing stopping the player from leaving the peaceful animals alone and simply sticking to gathering mushrooms, peppers, acorns, and apples. They’ll still heal up Link perfectly fine, and can still be mixed and matched with various recipes to create bigger and better meals. It’s a pretty cool touch by Nintendo for those who don’t feel the need to kill the beautiful animals of the world.
What do you think this little detail of Breath of the Wild? Let us know in the comments, and be sure to stay tuned on Twinfinite for a lot more E3 2016 previews, news, and other general coverage.
Legend of Zelda: Breath of the Wild completely changes the formula of the series. Instead of massive dungeons, you’ll instead encounter hulking Divine Beasts. These incredible machines are big enough to explore, and each one is filled with tricky puzzles and a gimmick to unravel. The Divine Beasts are, basically, the new dungeons of Breath of the Wild, and if you’re having trouble with any aspect of these quests, we’ve got all the tidbits you’ll need to succeed.
Below, click on the links to jump straight to the dungeon of your choice. Scroll down to find tips for the main quest — like where to go, and what to do — and don’t miss out on the galleries to get plenty of pictures of each dungeon.
Dungeons – Table of Contents:
Technically, the Divine Beasts are completely optional.
Link only needs to complete them to (slightly) weaken Ganon, and to unlock special cooldown abilities. Each of the Divine Beasts rewards link with one new cooldown, and they’re all pretty useful. It helps that Calamity Ganon, the final boss, is pretty darn tough. Beating him without appeasing the Divine Beasts is a challenge for only the most powerful Zelda players.
More The Legend of Zelda: Breath of the Wild guides on Gameranx:
Legend of Zelda: Breath of the WildВ has the best horse system of any game in the series. While Epona will always be the best horse in many fans’ hearts вЂ” and you can still get it in BotWВ вЂ” there are some new and interesting mounts in the latest game. While some players may be focused onВ riding bears or giant horses, Breath of the WildВ stalhorseВ remains one of the most interesting options. It’s not often you can ride an undead skeleton horse after all.
The question remains where can you find a stalhorse in Breath of the Wild, how can you tame it and how do you make sure you can keep it indefinitely? Here are the answers you need to know.
Zelda: Breath of the Wild stalhorse: Locations in BotW
The most common places to find a stalhorseВ are in the HebraВ mountains and the Akkala Highlands, according to theВ Zelda Wiki. The better location of the two is Hebra, as you’ll be able to pinpoint a skeleton horse in areas like the eastern part of North TabanthaВ Snowfield.В
There’s even a side quest in this area attached to snagging a stalhorse.В A character namedВ Juannelle at Snowfield Stable, near HebraВ Tower, will offer you the quest of taking a photo with a stalhorse. Bringing a stalhorse back to the stable and grabbing its photo willВ earn you a silver rupee.
Zelda: Breath of the WildВ stalhorse: What to do once you tame it
Unfortunately, you aren’t able to register a stalhorseВ in BotW. Upon trying to register the skeleton horse, as 64Jolink on Youtube points out, the stable owner is shocked to see you’re riding “a monster, not a horse.” Above all else, he’s worried it’ll eat the other horses.
Luckily,В stalhorsesВ in ZeldaВ don’t have stellar stats anyway, so you’re better off picking a horse with some meat on its bones. However, by knowing the locations where they reside, you can head to their habitat anytime and snag one for your living-dead pleasure.
Check out more Zelda: Breath of the WildВ news and coverage
Find out all there is to know about Zelda: Breath of the Wild, including how toВ preserve your items, how to beat bosses like theВ Stone TalusВ andВ Lynel, theВ best recipes for LinkВ and how to take on the game’sВ shrines. If you’re looking to snag a giant horse with little stamina, here’s you accomplish that.В You’ll also want to find out whereВ all the great fairiesВ are in the game, how to useВ amiiboВ with your version of Zelda and what went intoВ making Breath of the Wild.
The boss in the earth temple resembles the ghost enemies that you will have encountered as you made your way through the dungeon. The strategy that you need to use to defeat the earth temple boss is more or less the same as fighting the regular ghost enemies. Light is his main weakness and the rest is easy. Here is how to kill the earth temple boss.
When you start the battle a bunch of smaller ghosts will all combine together to form one larger enemy. You will see that there are beams of light coming in from the roof. Stand under these and shine the light from your shield at the boss. He will immediately react and be stunned by the light. Keep shining it at him until he falls to the ground. Once he is stunned run over and pick him up. Look around the room and you will see large spiked columns, throw him at one of these columns.
Once he is thrown at a column he will explode and all of the smaller ghosts will come back out. They are already visible so you don’t need to shine any light at them. Try and kill as many of these ghosts as quickly as you can before they ghosts regroup.
Keep performing the same thing by stunning the boss and then try to kill the smaller ghosts. Once all of the ghosts are dead the boss will be defeated.
There are very little tips and tricks to know about this boss fight. He is very weak and has hardly any attacks that will cause any harm to you. You should be able to complete this boss fight very quickly with minimal damage from his attacks.
Here is a video of the boss fight that might help clear up anything if you are having difficulty.
The Legend of Zelda: Tri Force Heroes offers an array of different stages across eight different worlds, with mini-bosses and main bosses spread between them. Some are completely new type bosses, while others are newer versions of ones we know.
One of latter is that of Moldorm, which you should remember from pretty much every top down Zelda game just about. Moldorm is the giant worm type beast that chases you and requires you to attack the end of its tail to kill. That is pretty much the case here, but with a twist.
Moldorm here is certainly going to be much easier in multiplayer, as you are won’t have to switch back and forth, which requires precise timing, so we’ll explain how to do this with hints especially for single player.
The fight starts upon having all three Links in the arena below. At this point, you will learn how he reacts. Moldorm will lock onto one Link and start following it for a little bit. You can tell which one he’s after by the color beams his eyes are shooting out. If you are on single player, you will also want to switch before he hits you. If you do this he freezes for a second and turns around. This doesn’t allow you an opportunity to attack though, as he pulls his whole body in.
Instead, you will want to basically pick any of the two Links and have them on opposite sides of the arena just about. After he hits one of them, make sure he goes for the other and then as he turns around and his tail forms again, switch to the other and attack it once with the sword before he hits the other Link and pulls it in.
After three hits, he will move the tail up higher, you will have to double up with two of the Links. Basically, the third Link will be a decoy as you switch back and forth and then hit the tail with the double up Links. He will continue to speed up during this process, so be careful.
After a few more hits, he will move the tail even higher up and move insanely fast. This time, just use the third Link to pick up the other two and slash the spot on the tail one more time to kill him. And with that, you will have not only beaten the Fire Temple, but the Volcano section of the game as a whole.
– This article was updated on:March 8th, 2018
Here’s how to get prepared and defeat Lynel in Zelda: Breath of The Wild
After mentioning BoTW Lynel locations in the previous guide, we have come up with another guide explaining you how to defeat a Lynel in Zelda. Before we delve deeper into how to beat Lynel in Zelda: Breath of the Wild, you will have to be very active and get prepared before you decide to fight with Lynel. Their move set is varied including physical strikes, archery, and magic.
Get Prepared to Defeat Lynel
Be sure to have a lot of health items (Hint: Cook any fruit + big hearty radish for max heart restoration plus multiple temporary hearts), fairies, and defense or attack elixirs. Yes, Lynel in Zelda have potential to cause tremendous amount of damage to you.
In order to be saved or reduce Lynel’s attack damage, You will have to get max upgraded armor (★★★★) or max upgraded jewelry (eg. Amber Earrings). In order to get them, you need to get unlocked all four Great Fairy Fountains.
Get Close to Lynel
When you get closure to Lynel, it will have a heavy swing, a cross slash, or jump back and runs towards you. What all you can do is to stop him to use your Stasis rune as she charges to land a few good strikes (this doesn’t last long, so be quick). Now, wait until it runs past you and then attack it from from behind so when it reanimates, you aren’t in the way of its weapon.
Notably, staying close to Lynel and mastering Perfect Parry is key Lynel Combat. Undoubtedly, using shield and one handed weapon is the safest combination which you must use against a Lynel.
If you managed to execute a Perfect Perry, you will be able to open up the Lynel’s defense and can cause huge damage to him. The process might take a little bit time but it is worth.
Note: While using a shield, you should use a single -handed sword. Using The Master Sword is highly recommended.
If you create distance between you and Lynel it may give him invitation to showcase its archery skills and you’d better believe they are pinpoint accurate. We would recommend you not to challenge him from a distance.
Be smart while fighting with Lynel
If you are expert and feels confident with a bow, hitting in the head of Lynel with stun it. Using a bow that fires multiple arrows simultaneously makes this a tad easier. Using Ice Arrows or stasis will freeze the Lynel temporarily. If you get close enough, you mount it and cause additional damage!
During the fight, the Lynel may trigger some fire magic that will either send three fire blasts your way or create an explosion. So be safe and maintain some distance while fighting. If there is a natural obstruction (i.e. a rock), put it between you and the Lynel during these fire attacks, if you can.
If the grass catches fire, it will creates an updraft that you can use by jumping into it and pressing x to active your paraglider. You can then use Y to nock an arrow and launch an airborne assault (aim for its head)!
When the lynel is defeated or killed, it drops its weapons and some body parts that are needed for armor upgrades. Lynel weapons are powerful and durable, so you will surely want to try them out!
More Tips to Beat Lynel
- In order to identify which color the Lynel is, you can use the Camera rune before you get close to it.
- Backflip dodging the Lynel’s swipe attack will trigger a Flurry Rush.
- If the Lynel is charging without its weapon drawn, what best you can do is to use your shield (hold ZL), and it will back off – buying you more time for your Stasis to recharge.
- An alternative to the shield counter is timing a sidestep correctly, which will trigger a Flurry Rush.
- When the Lynel starts charging its stomp attack (while stationary), sprint out of the area of effect, or shoot arrows in its head to stun it.
That’s all you must know to beat Lynel in Zelda.
How to easily take on some of the game’s toughest enemies.
Zelda: Breath of the Wild’s Guardians are among the game’s most recognisable – and challenging – enemies to fast in the game.
Guardians are huge, eight-legged machines that stalk the Hyrule landscape. Their size means you can see them from afar, and if you get too close, they’ll scuttle over quickly and aim their primary means of attack – a laser – at you.
However, there’s a way to reliably kill them easily and quickly, and doing so is not only beneficial for exploring the game’s tougher areas, it’s also a way to get a tidy profit and some powerful equipment.
If you’re after help for parts of the game, consult our Zelda: Breath of the Wild walkthrough and guide. If you fancy checking out some of the best Zelda merchandise and gift ideas around, our sister-site Jelly Deals has you covered.
How to beat Guardians easily in Zelda: Breath of the Wild
When you encounter a Guardian, you have around five seconds before the laser locks on and discharges a powerful beam that’ll one hit kill you until you get much more powerful armour later in the game.
While you can go toe-to-toe (or in their case, many toes) with a Guardian and hack away with weapons or use bows, there is one surprisingly simple – though hard to master – technique that makes the battle much smoother.
By parrying the laser attack with your shield – any shield will work – you can reflect the attack back at the Guardian and deal it huge damage. For stationary, broken Guardians this will kill it instantly, but more mobile variants will take three hits.
To get the timing, stand in front of the Guardian with your shield raised, and wait for it to lock on. The targeting system will beep.
Before the laser fires, there be energy surrounding the Guardian’s eye, followed by a screen flash. As soon as you see the energy building, press the A button to parry.
If you’ve timed it right – and it’s a very small window – the laser will bounce from the parried shield and hit the Guardian, and you won’t have suffered any damage. But if you haven’t, well, there’s a chance you won’t have survived. It helps to be a safe middle distance – not too close, but not that far away – so you can comfortably react and time it right.
If you want a safety net, wait until you’ve completed Death Mountain’s Vah Rudiana dungeon to get the Daruk’s Protection ability, which protects you from powerful attacks, so if you mess up, you’ll have another chance.
If you’re struggling with the parry technique, then things become much easier when you find a Guardian Shield – one of which can be found as part of completing the Soh Kofi Shrine that’s just north of the Lanayru region tower – that can automatically reflect Guardian lasers just by holding your shield up.
Alternatively, Ancient Arrows can kill a Guardian in one hit. You get three by undertaking the Robbie’s Research side-quest when visiting the Akkala Ancient Tech Lab (in the far north east corner of the map), which involves a similar process as the Hatino Tech Lab by carrying a blue flame to restore a furnace inside.
Thanks to a new update, it’s now possible to play Zelda Breath of the Wild in VR. Want help with the main game? Our Zelda: Breath of the Wild walkthrough can help complete Divine Beasts Vah Ruta, Vah Rudiana, Vah Medoh and Vah Naboris and more. There’s also how to get the Master Sword, Hylian Shield and all Zelda Captured Memories and Great Fairy Fountain locations, while our Shrines locations and Shrine maps hub explains where to find and solve every puzzle room, including dragon locations and Labyrinth solutions. We also have a DLC 1 guide and DLC 2 guide, including all Tingle, Majora’s Mask, Phantom, Midna outfit locations.
Where to find Guardians and why you want to beat them
Why should you get proficient at taking on Guardians? Two primary reasons:
- For one there’s safety – they’re powerful foes that, while uncommon, occur in enough places you’ll want to be confident in fighting them, particularly the approach the Hyrule Castle and its surrounding region.
- The other reason is their drops. Guardians are full of Ancient materials, and while Ancient Screws, Ancient Gears and so forth can be found from the empty shells of Guardians all over the world, they are one of the few sources of valuable Ancient Cores. These can all be sold for a handsome profit, or traded at the Hateno Ancient Tech Lab for Slate upgrades, and the Akkala Ancient Tech Lab for Ancient Armour (at a huge Rupee cost), which is some of the best equipment in the game.
As such, it’s recommended you practice fighting Guardians in a few safe locations. There several broken, stationary Guardians throughout the game; in the ruins surrounding Ja Baij Shrine on the Great Plateau – where you did the Bomb Trail; in the field just west of Hatino Fort, and one just south of the Akkala Ancient Tech Lab.
If you’re after fully fledged Guardians – with their many Ancient materials inside – then you can find one in the south of the Lanayru Wetlands (east of the Shrine there, or south of the Lanayru Tower that reveals Zora’s Domain) and just east of Death Mountain’s Eldin Tower on the path below, two just north on the hills from the Duelling Peaks, and many round the Central Tower and the Hyrule Tower region.
Remember that, every Blood Moon, Guardians will respawn, so pick your favourite spots and return to them regularly to farm Ancient materials.
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It’s all about bombs, two-handed weapons and Tremors
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The Legend of Zelda: Breath of the Wild is an enormous open-world game on the Nintendo Switch and Wii U. This guide and walkthrough will show you everything you need to know from the locations and solutions for every shrine to Captured Memories, the best meal in the game, The Master Trials DLC and more.
The Legend of Zelda: Breath of the Wild has several mini-bosses, and the super powerful Moldugas are among the most intimidating. They swim through the sands in far southwestern Hyrule, in the arid region beyond Gerudo Town. In this guide, we’ll teach you how beat them.
Prepare for the Molduga fight
A Molduga can kill you with just one hit, even if you have many hearts, so it’s worth preparing before you even begin the fight. You can’t guarantee a hitless battle, so here’s what we suggest:
- Equip your most powerful armor. Molduga attacks deliver a shocking amount of damage, but strong armor can absorb some of the
- Upgrade your armor. Consider visiting fairy fountains to upgrade your armor.
- Get some temporary hearts. Get and cook some Hearty Durians, so you can enter the fight with as many as 20 extra hearts.
- Make sure you have a powerful two-handed weapon. Fighting Moldugas is about making the most of the moments when they’re immobilized. A spinning attack with powerful two-handed weapon can deal a ton of damage in a short amount of time.
How to defeat a Molduga
If you’ve ever seen any of the Tremors movies, you’ll understand how Moldugas work. In short, they can hear you when you walk on sand. That makes them dangerous (because they can figure out where you are) and vulnerable (because they can’t distinguish between sounds).
Search the area around a Molduga for rocks. Climb on top of a large rock outcropping, and the Molduga can’t hear you. This is where you launch the first phase of your attack.
While you’re standing on a rock, equip remote bombs and throw them into the sand when a Molduga gets close. A question mark will appear above the Molduga’s head, and it’ll swim through the sand and dive out of the ground to eat it.
Detonate the bomb, and you’ll immobilize the Molduga temporarily. Run to it, and unload with your most powerful attacks.
As you can see in the video above, it’s also possible to detonate a bomb while the Molduga is swimming around angrily after being attacked.
Check out the video above to see the process in action — and the rewards you’ll get for emerging victorious.
Now that you know how to defeat a Molduga (and you’re in the area), check out our walkthrough for Tho Kayu shrine, which is hidden in the area and protected by a Molduga.
In The Legend of Zelda: Breath of the Wild, Hinoxes are some of the biggest standard enemies you can face. In this guide, we’ll give you advice on how to beat Hinoxes and also get their items easily.
Baddies with Goodies
While exploring Hyrule, you will no doubt come across a Hinox at one time or another. If you’re only early in your quest, chances are you’ll have a pretty tough time taking one down.
What will tempt you to try though, are the goodies hanging from each Hinox’s neck. Tied with rope, like a necklace, a Hinox will usually have a bow, sword, club or spear. Each Hinox will have three items around its neck. In some cases it will have a special item that is used for a quest.
There are several ways to nab these items; let’s tell you how.
Stealing with Stealth
Link is able to take each and every item from a sleeping Hinox without waking it up. A Hinox is too big for Link to just sneak up to and climb though; that would wake it up. To steal the items without starting a fight, Link will need to use an aerial approach.
Find a hill or mountain somewhere near the sleeping Hinox. You could even set a fire some distance away if you were feeling extra crafty. Use the Paraglider to position yourself above the sleeping Hinox and gently float down.
When you land on the Hinox’s chest, click in the left stick to crouch and slowly move until you’re close enough to the items to see their indicator. When you can, hit ‘A’ and grab them.
At this point I’d advise that you sprint away. Whether the Hinox wakes up now is besides the point. You’ve already stolen all his stuff.
Shoot ’em. Loot ’em. Run!
If you’re unable to glide onto the Hinox, or you’d rather start a fight, you can. This second method doesn’t require you to kill the Hinox, but it does mean you’ll have to wake it up.
Get close to the Hinox and either throw a bomb at it, shoot it with an arrow, hit it with a melee weapon; the choice is yours. As soon as it stands up, move away a decent distance and make sure Link is facing it.
One minor problem I faced when fighting the Hinoxes was trying to lock-on. If Link was facing away from the Hinox, because I was running away, but the camera was set so I could see behind, hitting ‘L’ would simply set the camera back behind Link. Not what you want when a crazed cyclops is on your tail.
When you have the Hinox locked-on, hit RZ to bring up your bow and shoot it right in the eyeball. The Hinox will drop and cover its eye. In this moment you’ll have enough time to sprint up to the monster and get close enough to grab the items from around its neck.
After you’ve cleaned it out…RUN!
The third option is obviously just to stand your ground and fight. A Hinox can be really tough, but if you have patience and stay calm; you’ll be fine.
Be sure to hit it in the eye whenever it walks towards you and when it’s down, race in and smack it with you melee weapon. Some Hinoxes have wooden ankle protectors which makes your job a bit difficult. Fire Arrows will make short work of the ankle guards though.
After a time — and when its health starts getting low — the Hinox will start covering its eye with one hand. You’ll need to fake it out to get a shot. Aim at its eye then quickly drop your bow. When the Hinox drops its hand, you should already have your bow back up. Take the shot.
Hinoxes are big, but you know the old saying…the bigger they are, the quicker you die.
Use our methods above and you’ll be able to get your hands on some really cool equipment. You might even be able to kill the Hinox with the weapons you stole from it.
The Legend of Zelda: Breath of the Wild is available now on Switch and Wii U.